Visit to Mecanoo Architects and the TU Delft Faculty of Architecture

Mecanoo Office and Workshop (3)

Last month we were invited to attend the 30th anniversary celebrations of Mecanoo Architects in Delft, The Netherlands. As part of our visit we were able to tour the Mecanoo office and workshop and conduct interviews with their long-standing head of modelmaking, Henk Bouwer and Modelmaker Laurens Kistemaker.

Our visit was dominated by modelmaking related talk and the promise of future collaboration for our Modelmaking award scheme. We will continue to refine the scheme and Mecanoo are very enthusiastic about increased involvement with the school and award process. More updates on this soon.

The complete video interview with the Mecanoo modelmakers will be uploaded to our blog in the near future.

During the evening event Creative Director of Mecanoo, Francine Houben presented a chronology of the people the have been part of the company with their projects mentioned in throughout. The diverse staff that have come and gone from the company were clearly well thought of and many present during the presentation. Special mention of Henk Bouwers extensive and continued service highlighted the importance models play in the practice as we are well aware following our collaboration with them earlier in the year.

Some of Mecanoos key projects include the TU Delft Library, La Llotja Theatre and Conference Centre in Spain, Birmingham Library and more recently the HOME project in Manchester.

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In addition to the Mecanoo insights we were able to have two separate tours of the TU Delft Faculty of Architecture. Technician Geert Coumans gave us a full tour of their workshop facility allowing for some obvious comparisons of working practice which left us reassured about our approaches to modelmaking in architectural education. The TU Delft facility has an annual intake of approximately 300 new first year students which is reflected in the size of their combined workshop and studio space. The facility was hastily designed as a result of the unfortunate fire that burnt down the previous school building in 2008. The resulting workspace is vast and lofty with workshop areas divided according to their purpose.

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In a second tour of the studio and lecture spaces we were shown around by lecturer John Heintz. It was pleasing to see models in every conceivable space around the school during our two visits. One fascinating part of the school is an extensive collection of original classic chairs which are housed in a connecting corridor between the two main wings of the school.

Facilities include: Woodworking Machines, two CNC Routers, Spraying and Casting room, three Laser cutters, Powder Printer and an ABS Printer. Interestingly Hand tools are provided only on exchange of a students Driving Licence or Passport as deposit.

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Masterplan Site Modelling

One of the most common projects students are asked to produce is a master plan model of a chosen site of study. These projects are predominantly but not exclusively set as group projects.

The model will include the extent of the chosen site and a variable amount of content depending on its purpose. Examples of purpose are:
  • Complete massing of each structure within the site
  • Selected features of a specific set of structures perhaps defined by purpose. 
  • Complete or partial topographic representation.
 
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Site Model Edit A
Coventry Master Plan (18)
Why do we make masterplan models?
 
Masterplans comprise a complete set of data on a site. The depth and scope of the data can vary from complete to selected types dependent on their purpose. In drawing form this data is often used as the ‘benchmark’ for subcontracted planning and eventual building of projects.
 
As a model the viewer is given a third dimension to the arrangement of a site. Building forms, types and positioning can be viewed from an instantaneous and variable perspective chosen by the viewers. For this reason the master plan is chosen as the centre piece of many projects and when used to full advantage can be modified by design as projects develop. This in turn provides a constant point of context reference in group discussions and individual presentations about the site.
 
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Tips for Masterplan Modelling
 
APPROPRIATE SCALE. As with all Modelmaking tasks the first major consideration should be the required scale for your model. This may be defined by your brief but can also be left to your discretion. Ensuring the scale is appropriate for your project is critical for both the time concerned and potential expense of the model so take time to think about what needs to be shown. Consider existing map scales you have access to such as 1:1000 or 1:1250.
 
CONSTRUCTION METHOD. A common solution for the representation of contouring is with material that is layered up using survey topography lines. Deciding on an appropriate method for such elements is a key consideration. A previous article covers the ‘stepping’ method when using thick or large amounts of material and can save on cost and waste. Please take the time to read the post here.
 
STANDARD LEVEL OF DETAIL. Group projects need to consider this point especially in order to identify a standard to be attained by all participating members.
One of the main reasons master plan models can come across as messy or rushed is due to an inconsistent level of detail. The rule for detail is circumstantial and really up to the maker but production time for fine details should always be considered alongside what is required to make the model an effective tool. Consistency makes for the best presentation.
 DIVISION OF LABOUR. On projects consisting of tens to hundreds of individual building representations it is crucial to split the site into areas so that sub groups or individuals can work on specified sections.  This helps to work through the project systematically, with time efficiency and avoids any unnecessary duplicates being made by other group members.
 
Continuity Site Context model (16)We hope these pointers help to get you started with your projects but as always feel free to come and consult with us in person if you are unsure.
Scott

 

What’s New in B.15 for 2015/16?

Welcome all new starters and welcome back to returning students! 

Last year proved to be a great success for our workshop and we hope to deliver more of the same for you this time around. In response to our student feedback survey we have implemented, and are in the process of implementing, some great positive changes to the workshop set up. Here’s what we’ve been up to….

New Benches

New Work Benches

One of the main issues we come up against is a lack of working space which was clearly spoke about in our recent student feedback survey. To help improve on this we have consolidated some of the ‘Staff Use Only’ Machines together freeing up space for an additional two workbenches.

We have also replaced the big ‘cubby hole’ style box benches that were located at the back of the room. These provided very limited storage space and we feel by replacing these with more of our existing locking cupboard benches they will serve much better purpose.

Updated computer software

The workshop computers have all been replaced and updated with the following software:

  • AutoCAD Architecture 2016
  • Autodesk Maya 2016
  • Autodesk Mudbox 2016
  • Autodesk 3DS Max 2016
  • Advance Steel 2016
  • Revit 2016
  • Rhinoceros 5 with Grasshopper
  • Sketchup Pro 2016

New On-line Store for Materials and Services Payment

Payment for materials and services such as Laser cutting and 3D Printing can now be made using credit card transaction within the workshop. Students wishing to pay for materials will be required to list the materials and or services they have been quoted for and present a confirmation receipt that can be shown on screen within the workshop.

To read the full walk through guide to the new payment system click here.

Unfortunately we can no longer accept payment vouchers however you can still use these at the A4 & More Store and as print credit at MMU. Apologies for any inconvenience this might cause.

New Materials in Stock

This year we are now stocking styrene strip material to aid your modelmaking. Rather than spending time to cut and create small components such as ‘I’ Beams and Roof Trusses these extruded strips are pre-shaped and easily cut to any desired size. This is much like you would buy ‘stock’ items when building at scale and should save a lot of time particularly when constructing section and detail models. The full up to date list of our materials and our initial stock for styrene strip can be found on the materials list here.

Styrene StripNew 3D printers

Providing an increased service capacity we have invested in two new 3D Printers to help produce components to complement your models.

Projet 360ProJet360 Powder Printer – This printer (shown above) provides a closed build and cleaning station and produces fine quality monochrome powder prints.

SLA Resin Printing (5)Pegasus Touch SLA Resin Printer - This printer uses UV curing resin to create models in a variety of coloured resins. This printer will temporarily be located in our office to keep it maintained in a clean environment.

A more in depth description of these process can be found on the link detailed below.

Updated guides to 3D printing, Laser cutting and CNC machining

In an effort to make it easier for you all to get set up and understand how we use different machines for modelmaking we have written updated outlines on file formatting and considerations when preparing your files. In addition to this we have written descriptions of the different processes and pro’s and con’s to be aware of.

These will be uploaded soon on the Machine Booking and File Prep Page here.

Main Tool Cupboard

As a result of our new ProJet 360 Powder Printer we have relocated our main tool cupboard. Hand and power tools can now be found in the far corner of the room by the wood turning lathe in a much bigger tool cupboard.

New Books

We have added some new books to our modelmaking making library. Please feel free to look at these for reference in the workshop.

  • The Model and Its Architecture, Partick Healy, 2008

An in-depth theoretical study of models as a response to problems in design and their multifaceted applications.

  • My 36 Years of Model Making in Hong Kong, King Y.Chung, 2012

Veteran Hong Kong Modelmaker King Chung charts his modelmaking career working on some of Honk Kongs most famous building projects giving insights into problem solving and application of models in practice.

  • Folding Techniques for Designers: From Sheet to Form, Paul Jackson, 2011

‘How to’ style handbook for creating forms from folding paper. This could be particularly useful for initial idea sketch modelling and could also be used as a basis for more refined model construction.

  • Modeling Messages: The Architect and the Model, Karen Moon, 2005

A detailed theoretical history with examples and quotes from some of architectures more famous figures. A wide range of model styles, their context and application are covered in a well balanced written and visual history of the field.

New Books

Symposium Videos

Over the summer we have been releasing the video presentations from our Symposium, ‘Modelmaking in the Digital Age’ which took place back in March. The presentations provide an insight into how modelmaking has evolved and is used throughout architecture. For those who missed the event we recommend having a watch as the day was extremely insightful to anyone wanting to know more about using models in their work.

Links to all of the video presentations can be found by clicking here.

B.15:45 Exhibition

Following several discussions we are pleased to say that the B.15:45 Architectural Modelmaking Exhibition will continue and be updated periodically due to its success as a learning resource and general popularity within our school. The exhibition will remain largely untouched for the start of the 2015/16 academic year but updates will be made and additional more recent examples will be in 2016.

Future Plans

We will be negotiating a way to gain additional storage space that will then allow the installation of spraying and spray extraction equipment to complement our facility. This will take some time but be assured we are working on it!

Following the success and popularity of our student awards for modelmaking last year we intend to run the same scheme again with a longer lead time to get the most out of every projects. We will provide more information when plans for this are finalised so stay tuned!

Mecanoo Office and Workshop (36)

As always we will be keeping an eye on other institutions and practice to give as many insights into modelmaking in architecture as we can. A summary of our recent trip to Delft Technical University and the Mecanoo architecture practice will be uploaded soon.

Once again, Welcome back and we hope to make this year even better than the last for all involved. See you soon!

Jim and Scott

Modelmaking in the Digital Age Symposium Videos: Ed Bartlett & Gregor Anderson Introduced by Neil Vandersteen, Foster + Partners

Slide23“Everyone in the office uses models. Everyone produces models all the time. It’s the way the office designs and is an excellent designing tool. It’s been a philosophy of Normans right from the outset.”

Its a constant battle to convince the teams to just let us build the difficult complex elements. Parts [are added] to sketch models or foam models. They work really well with hand built models. We try to avoid building big blocks of expensive material as it’s a terrible waste of the technology.”

Gregor Anderson, In-House Rapid Prototyping Manager at Foster + Partners

As one of the most well known practices on the planet we were very pleased to welcome three representatives from Foster + Partners to present their insights as part of Modelmaking in the Digital Age.

Head of Modelmaking Neil Vandersteen introduced the presentation explaining and overview of the company and how modelmaking has proved a constant through changes and expansion. Ed Bartlet, Model shop CAD Support Manager explains the increased use of CAD as a starting medium that has come to begin almost all projects.

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Integrating with other professions within the organisation is a common theme which continues with Gregor Anderson, Foster + Partners in-house Rapid Prototyping Manager. Gregor talks through the uses of RP and it’s integration the long established modelshop. With over 50 full time modelmaking staff at Foster + Partners there is little sign of this tool disappearing anytime soon.

Modelmaking in the Digital Age Symposium Videos: Dr. Milena Stavric, TU Graz, Austria

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“If you’re really involved in the design process and in fabrication process you can link both of these things and then students can see that everything is part of architecture. Everything is really as one. There is no segregation and that’s something that for us is really important”

In our fourth presentation of the day Dr Stavric of TU Graz brought an insight from architectural education in Austria. Dr Stavric presents a range of teaching techniques that revolve around making and the idea of un-concious learning when making.

There is an interesting argument here for the compulsory use of a foundation year of making and software learning before students are deemed skilled enough to advance to more advanced architectural briefs.

 

‘Urban Mining: The St. Johns Quarter’ 1:100 & 1:50 Models by Daniel Kempski

5th Year MA student Daniel Kempski came to the workshop fairly late on in his project with a need to convey multiple aspects of his design proposals through model making. Having successfully completed his two projects and some valuble lessons learnt. Of particular note was the time consuming engraving and cutting of the cork elements. The results of this were fantastic but it should be noted that this can be very time consuming and therefore potentially costly in terms of laser cutting time. We asked if Daniel would write us a piece to accompany some images of his models – he responded in great detail!

We look forward to seeing some more of Daniels projects next year.

The full description of the project and the application of the models made with us is explained here:

“The culture of use:reuse within the construction industry is an emerging area of importance within the field – with firms being placed under increasing scrutiny to change their methods building demolition and deconstruction in order to evolve to meet the growing demands of waste management. It is key to address this issue parallel to the growing dereliction within our cities – with many buildings being demolished once being deemed unusable.

How this can be linked to programme arrives through the notion of an Urban Auction House: a place where individuals can bring their waste materials (arriving as deconstructed elements) and then be further sold to buyers who can make use of these products.

The scheme acts as a hub for all types of individuals within the construction industry. It tries to establish an even playing field for its users, with products being available at a reduced price due to their imperfect nature – enabling the customer to be able to purchase construction materials at a cheaper rate, seeking to reduce the current gap between small and large scale developers within the market.

The aim of the design is to maximise retention of the existing building (Albert Warehouse), while not constraining myself to remain within the existing structures parameters and potentially harming the programmatic outputs. I aimed to change and manipulate these aspects of the existing form that I felt did not fulfil its true architectural potential.

An entire new central bay is established between two existing segments of the build – enabling a more focused entrance point to be generated – recessed back from the roadside, with an element of grandeur created through the staggered, vaulted stonework.

1.100 model (10)

I feel it was key to investigate the building in two different scale models: a 1:100 Section through the scheme in order to understand the internal workings programmatically; and a 1:50 Bay Study to investigate the materiality and light qualities.

1:100 Model

One of the more demanding changes to the existing structure arrives in the form of the central bay being deconstructed and replaced by a primary structure primarily formed by reclaimed stonework sourced from Quay House (one of the four Urban Mines). It was vital to interject a new, more accessible entrance to the building for the main visitors entrance in order to establish a focal point for the east facade (for sake of both functionality and aesthetics).

Recessing the entrance away from the pavement provides a much needed forecourt, reinforcing this new change of threshold through vaulted stonework encapsulating the individual as they proceed to enter the Auction House.

1.100 model (11)

The Auction Hall is embodied within a double-height space, overlooking the River Irwell – creating the sense of theatre to be instilled upon the individual, with grand, exposed structure and a resonating acoustic acting as key protagonists. A raised platform further enables individuals to spectate during the auctions.

In contrast, the Lower Ground Floor functions as a back-of-house storage and preparation area. The workers gather and move the materials during their journey within the Auction House.

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1:50 Model

In order to gain a practical understanding of the atmosphere generated by the materials reprogrammed into southern elevation’s perforated brickwork facade,a scaled 1:50 model was constructed. The aim of the model was to investigate the internal light qualities predominantly, to ensure that the transitional space could not be deemed unwelcoming.

The model was also generated to create a built example of a key bay detail that repeats several times along that facade. The proportion between punctured brickwork and the actual structural masonry is key to enable the maximum introduction of natural light, while retaining structural integrity. The light qualities within the transitional spaces are key towards ensuring the success of the internal programme of the building – circulation spaces are there to offer relief in order to create a sense of separation between the Auction House and Galleries.

The large, double height spaces allow natural light to arrive from both the VSCs and punctured brick facade, allowing the central exhibition pieces to have their qualities maximised, as well as the space itself.

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Making the Models

It was key to establish distinguishing characteristics between each of the materials used, as the scheme revolves purely around material reclamation (both architecturally and programmatically) It was vital to represent materials under same semantic in the building specification, as the same material choice in the model – enabling an easy understanding of the intended material discourse: e.g. obvious differentiation between stonework, timber, masonry, etc.

I felt it was key not to oversaturate the models with materials, instead working with three or four strong materials that work complementary to each other provided end products that felt cohesive.

1.100 model (9)

Within the 1:100 sectional model it was key to establish a strong juxtaposition of materials in order to depict what elements of the build are retained and newly interjected. This is attempted by utilising 3D printed elements to narrate the qualities of the proposed stonework bay, with the etched 3mm plywood representing part of the retained masonry bay.

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For the 1:50 bay study, 3mm cork board was used as the primary component to replicate the texture and ultimate aesthetic of the masonry – this was to ensure that minimal finishes had to be applied to the already delicate nature of the perforation post-cutting, providing the facade with a more natural demeanour.

1.50 model dan kempski (9)

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Plaster-casts were made in order to distinguish a level of material separation within the space – focusing primarily between what is stonework and what is masonry. Both materials are reused, as recognised within the programme of the build, and thus is was key to attempt to create a more textured, used finish – achieved by placing a larger build-up of petroleum jelly within the moulds, creating a more textured finish.

Through the process of making both of these models, I feel that a greater understanding has been generated towards the atmosphere created within a building through the interrelationship of materials used within. It is far too easy to remain focused upon the external qualities of a site – and have that overshadow the internal conditions.

Combining both digital fabrication and hand crafted elements provides the ability to work efficiently and precisely, without generating a too-clean portrayal of the scheme. Regardless of the desired atmosphere within the build, I feel it is key to always develop your model-making understanding and techniques; with many components that could be made incredibly easily by hand, are now subject to digital methods due to sake of ease.”

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1.50 model dan kempski (11)

Modelmaking in the Digital Age Symposium Videos: James Smith, Amalgam Modelmaking Ltd

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“As commercial modelmakers we look at all the options available to us to make sure that we’re making the best model for the client’s money. I think this is what makes modelmaking companies like ourselves a bit different than the generic 3d printing bureau who will just be pushing this one method.

When you come to a commercial modelmakers that does a lot of things under one roof they can advise you on the best way to do something rather than just saying this is the way to do it”

The profession of modelmaking exists outside of the walls of architecture in almost every creative field you can think of. Amalgam Modelmaking Ltd in Bristol prides itself on being able to take on as many of these projects as it can handle. James Smith, Head of Architectural Modelmaking at Amalgam, explains how the wide array of skills under one roof has helped them to meet commercial demands no matter what the requirement. James’ insight from the middle of  the architect/client relationship is provides a facinating and often overlooked viewpoint of the process.

Modelmaking in the Digital Age Symposium Videos: Ken Grix, Feilden Clegg Bradley Studios

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I’m not a trained modelmaker. I was a qualified Architect when I started and at first I felt a little like a fish out of water until I realised you could make models do whatever you want. It’s more like an art sometimes, especially when you’re working with concept models than an actual process of representation Ken Grix

In the second of our presentations from Modelmaking in the Digital Age in-house modelmaker and architect Ken Grix talks through his approach to modelmaking at Feilden Clegg Bradley Studios in Bath. The relationship between the studio and workshop environment is considered integral to the design process at FCB and Ken’s projects clearly convey this.

1:50 Site Model for Extreme Cold Accommodation by Tom Smith

Tom Smith (2)

Recent Part 1 Graduate Thomas Smith was one of the few shortlisted and eventual prize winners in our recent modelmaking award scheme. His project which looks at ‘Fuel poverty accommodation for an extreme cold climate’ balanced the benefits of laser cut components with fine hand crafting to made a crisp clean presentation standard model.

By considering the next steps beyond a medium, in this case laser cutting, the results can be fantastic and the skill and understanding conveyed is self evident.

Tom Smith (6) Tom Smith (8)

“The model conveys the overall structure and form of two of the building typologies I have designed. The elements of the model act in the same way as the structural elements I propose to incorporate.
The finish of the plywood when etched works well to represent the replaceable larch cladding, and the smooth un-etched finish replicated the internal finish of the structures and the walls and floors will all be finished with ply. The clear acrylic represents glass and the polycarbonate shell, allowing me the illustrate internal conditions in terms of lighting.

I feel that I have learnt to ensure that I plan how I am going to construct the model first to ensure that what I want to produce is achievable.”

Tom’s finished model is shown below. We wish him all the best for the future!

Modelmaking in the Digital Age Symposium Videos: Professor Nick Dunn

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“We often, in a good way – don’t know what we’re doing. We don’t know what the possibilities may be which is why making a model can be very productive. […] They explore a journey. They tell us things that we didn’t necessarily know and we can get surprised sometimes by what’s produced. These are part of a narrative behind the design that becomes very very important.” – Professor Nick Dunn

Our first speaker at Modelmaking in the Digital Age was Professor Nick Dunn who currently works at ImaginationLancaster and was a former lecturer here at MSA. Professor Dunn opened the talks by explaining as he puts it ‘the archaeology of application’ of architectural models.

For those unsure about the origins and development of architectural models as tools Professor Dunn provides a fascinating insight here.